Digital Nation
On Tuesday, the FRONTLINE documentary Digital Nation explored what it means to be human in a 21st-century digital world consumed by technology and the impact that this constant connectivity may have on future generations. While you can draw your own conclusions from the program (available in its entirety here as well as below), the issues of multitasking, the role of technology in learning, and the losses that accompany change resonated with me as a parent and educator.
The Multitasking Myth
Most teenagers (and many adults) believe themselves to be competent multitaskers, capable of simultaneously emailing-texting-surfing-listening to music-you name it while attending to other tasks such as driving, studying, or even having a conversation. Stanford professor Clifford Nass has been studying the effectiveness of self-proclaimed multitaskers, and his research confirms the multitasking myth. As he concludes, “It turns out multitaskers are terrible at every aspect of multitasking. They get distracted constantly. Their memory is very disorganized. Recent work we’ve done suggests they’re worse at analytic reasoning. We worry that it may be creating people who are unable to think well and clearly.”
These finding are not surprising, but the potential long-term effects are quite disturbing when set against the backdrop of our technology-rich homes and classrooms. University professors are already seeing the toll that constant, multitasking-driven distraction has taken on writing; students compose paragraphs, not cohesive compositions, because they can’t maintain focus for extended periods of time and see how the parts must relate to the whole. Write a paragraph; update Facebook status. Write a second paragraph; check email. Write the required number of paragraphs; assignment finished.
Unfortunately and despite the research, secondary schools may be encouraging and reinforcing the wrong habits. One of the teachers interviewed for the program stated that schools need to actively teach multitasking because it is such an important life skill. Attempting to teach that which cannot be learned is not in anyone’s best interests. Perhaps a better approach would be to critically examine the role technology plays in learning.
Teaching with Technology
Digital Nation’s producers visited a middle school in the south Bronx that has completely embraced technology in the classroom. Student laptops have been credited with saving the school by improving discipline and test scores, reducing truancy, and establishing a 21st century learning environment. They view technology like oxygen; ubiquitous, necessary, and something never to be withheld. For many educators, their model of teaching with technology could be considered the ideal.
Others, however, are less enthusiastic. Todd Oppenheimer, author of The Flickering Mind, is concerned that technology can dampen students’ attention span, create boredom, and lead to “instant gratification education”. He contends that the ability to click on a whim can “bifurcate the brain, keeps it from being able to pursue one linear thought, and teaches you that you should be able to have every urge answered the minute the urge occurs.”
Any school that uses technology has experienced at least some of the successes and problems featured in the program; most schools live somewhere between these extremes. Technology is neither education’s savior or scourge, and balance is achieved by weighing the risk against the reward. Is higher academic achievement worth a diminishing of our collective patience? Is the self-guided engagement that a computer provides worth decreased human interaction? The answers to these subjective questions are beyond the scope of this space (and Digital Nation itself), but one thing is clear; technology facilitates change, and change comes at a price.
With Change Comes Loss
An unpleasant reality mentioned throughout the program was the loss that accompanies change. The advent of writing shifted us away from being an oral culture, and consequently we lost some of our ability to remember. The mass production of text enabled a wider variety of writers to be published, and as a result our language has lost some of its beauty and sophistication. Living and learning in a digital society will lead to loss as well, and there’s nothing we can do about it.
The importance of factual knowledge, the development of interpersonal skills, even the role of teachers in the classroom will change (and have changed) as a result of technology. It may be hard to accept, but as the producers noted, “We grew up in a world anchored in pages you turn. Maybe there is something these kids are getting that we’re not sure how to value yet.” Our students are getting the ability to acquire knowledge, process information, and demonstrate understanding in new and amazing ways; I think that’s something we can all value.
Time Well Spent
If you haven’t done so already, I would encourage you to set aside some time to watch Digital Nation and explore the online resources for parents and teachers. The program raises more questions than it answers, but if it generates conversation regarding how best to serve our students, it should be considered time well spent.
February 5th, 2010 at 3:37 pm
Thought provoking program. Is the brain well equipped to deal with virtual reality and the high levels of gratification it provides? It seems not since we need to treat youngsters for addiction in South Korea. Yet it could simply mean that real life is not as exciting and rewarding as a video game. When you lose a game in some neo-fantasy-medieval battle there is always another game to play. In real life, there is a sobering lack of glamor in having a flat tire on the way to the grocery store… It seems reassuring that American pilots who are thousands of miles away from the battle fields still are suffering from post traumatic syndrome. The contrary would indicate that we somehow stripped those soldiers of their humanity… As far as Second Life is concerned, I would love to see Art students collaborating with History/Archeology students recreating in 3-D temples, castles or lost cities laying now in ruins. I see a lot of potential for teachers there… Thanks Pat, very inspirational.
April 12th, 2010 at 10:58 am
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April 12th, 2010 at 1:25 pm
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