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	<title>Comments on: Video Games: Lessons For Learning</title>
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	<link>http://pwoessner.com/2008/03/30/video-games-lessons-for-learning/</link>
	<description>Teaching, Learning and Technology</description>
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		<title>By: e74</title>
		<link>http://pwoessner.com/2008/03/30/video-games-lessons-for-learning/comment-page-1/#comment-23701</link>
		<dc:creator>e74</dc:creator>
		<pubDate>Tue, 01 Dec 2009 23:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://pwoessner.com/2008/03/30/video-games-lessons-for-learning/#comment-23701</guid>
		<description>Nice blog, I was performing some web browsing and happened upon your blog, I was wondering if you knew your website is displaying strangely in the K-mellon browser. I will see everything however the pictures are somehow out of wallop. Probably not a massive deal since hardly no one uses it anymore but I am old school and still use it.</description>
		<content:encoded><![CDATA[<p>Nice blog, I was performing some web browsing and happened upon your blog, I was wondering if you knew your website is displaying strangely in the K-mellon browser. I will see everything however the pictures are somehow out of wallop. Probably not a massive deal since hardly no one uses it anymore but I am old school and still use it.</p>
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		<title>By: Tess</title>
		<link>http://pwoessner.com/2008/03/30/video-games-lessons-for-learning/comment-page-1/#comment-3071</link>
		<dc:creator>Tess</dc:creator>
		<pubDate>Mon, 27 Oct 2008 15:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://pwoessner.com/2008/03/30/video-games-lessons-for-learning/#comment-3071</guid>
		<description>People should read this.</description>
		<content:encoded><![CDATA[<p>People should read this.</p>
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		<title>By: Head Coach</title>
		<link>http://pwoessner.com/2008/03/30/video-games-lessons-for-learning/comment-page-1/#comment-2052</link>
		<dc:creator>Head Coach</dc:creator>
		<pubDate>Tue, 23 Sep 2008 21:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://pwoessner.com/2008/03/30/video-games-lessons-for-learning/#comment-2052</guid>
		<description>Great article. Your path to this understanding was not unlike my own... Back in 2005 I started playing games. At almost 40 I was lost. In January of that same year I came up with the following concept and I am now in the final stages of creating gamercoach.com. a place where 40+ gamers get video game lessons with younger gamers - kind of a reverse mentorship program.

It is also a great way for digitally smart young gamer/adults to be able to have their own business online doing what they love - gaming.

GamerCoach.com will market the site to 35+ adults, handle the billing, scheduling and customer support - the coaches with establish their own hourly rates and we will take 10-15%.

Why am I writing you? Because you helped inspire this and I&#039;d like to set up an interview for a follow-up piece.

Consider these recent stats as a way to peek your interest...and make a strong case for a site that caters to older gamers and families...and a follow-up piece on us!

&quot;At this year&#039;s E3 Media And Business Summit in Los Angeles... the presentations made by Nintendo, Sony, and Microsoft were devoted to demonstrations of party games, music-based titles, and online experiences designed with whole families in mind.


Gone were the teen-aged and hip twenty-somethings to demonstrate the latest titles, and in their place were middle-aged models, dressed as parents, to take the stage and play in front of the assembled crowds.&quot;

· According to a recent Ipsos Reid report, the average age of adults playing video games in Canada is now 40.3 years-old.



· That&#039;s up from the results of past years where the average has been 32 and 34.



· Another study, performed by PriceWaterHouseCoopers finds that families around the world are now spending $48 billion each year on video games, more than they do on DVDs or music.



· Microsoft



The image that best sums up this change was to be found at Microsoft&#039;s E3 presentation where three middle-aged models walked out on stage to play a new family-oriented game called &quot;You&#039;re In The Movies&quot;. Dressed in slacks and corporate casual shirts, the three gyrated and twitched in a laughably un-cool, parentally un-hip display that would seem inconceivable for an Xbox 360 event, but was positioned by Microsoft with all the emphasis and importance that they normally reserve for one of their Halo games.



· 57% of parents are playing games alongside their kids





· Pew Study: &quot;... There is a significant number of parents* who report spending at least an hour a week playing video games with their children.&quot;



· The Entertainment Software Association pegs the average age for gamers at 33. According to our August 2006 survey, 35% of adults report playing video games online, and that number becomes even greater when one includes adults who play console games.



· Some surprising statistics from a new AOL/Associated Press poll shows 40% of American adults play games on a computer or a console.



· Ready made coaches? &quot;76% of youth report helping others while gaming.&quot;</description>
		<content:encoded><![CDATA[<p>Great article. Your path to this understanding was not unlike my own&#8230; Back in 2005 I started playing games. At almost 40 I was lost. In January of that same year I came up with the following concept and I am now in the final stages of creating gamercoach.com. a place where 40+ gamers get video game lessons with younger gamers &#8211; kind of a reverse mentorship program.</p>
<p>It is also a great way for digitally smart young gamer/adults to be able to have their own business online doing what they love &#8211; gaming.</p>
<p>GamerCoach.com will market the site to 35+ adults, handle the billing, scheduling and customer support &#8211; the coaches with establish their own hourly rates and we will take 10-15%.</p>
<p>Why am I writing you? Because you helped inspire this and I&#8217;d like to set up an interview for a follow-up piece.</p>
<p>Consider these recent stats as a way to peek your interest&#8230;and make a strong case for a site that caters to older gamers and families&#8230;and a follow-up piece on us!</p>
<p>&#8220;At this year&#8217;s E3 Media And Business Summit in Los Angeles&#8230; the presentations made by Nintendo, Sony, and Microsoft were devoted to demonstrations of party games, music-based titles, and online experiences designed with whole families in mind.</p>
<p>Gone were the teen-aged and hip twenty-somethings to demonstrate the latest titles, and in their place were middle-aged models, dressed as parents, to take the stage and play in front of the assembled crowds.&#8221;</p>
<p>· According to a recent Ipsos Reid report, the average age of adults playing video games in Canada is now 40.3 years-old.</p>
<p>· That&#8217;s up from the results of past years where the average has been 32 and 34.</p>
<p>· Another study, performed by PriceWaterHouseCoopers finds that families around the world are now spending $48 billion each year on video games, more than they do on DVDs or music.</p>
<p>· Microsoft</p>
<p>The image that best sums up this change was to be found at Microsoft&#8217;s E3 presentation where three middle-aged models walked out on stage to play a new family-oriented game called &#8220;You&#8217;re In The Movies&#8221;. Dressed in slacks and corporate casual shirts, the three gyrated and twitched in a laughably un-cool, parentally un-hip display that would seem inconceivable for an Xbox 360 event, but was positioned by Microsoft with all the emphasis and importance that they normally reserve for one of their Halo games.</p>
<p>· 57% of parents are playing games alongside their kids</p>
<p>· Pew Study: &#8220;&#8230; There is a significant number of parents* who report spending at least an hour a week playing video games with their children.&#8221;</p>
<p>· The Entertainment Software Association pegs the average age for gamers at 33. According to our August 2006 survey, 35% of adults report playing video games online, and that number becomes even greater when one includes adults who play console games.</p>
<p>· Some surprising statistics from a new AOL/Associated Press poll shows 40% of American adults play games on a computer or a console.</p>
<p>· Ready made coaches? &#8220;76% of youth report helping others while gaming.&#8221;</p>
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